You have no idea what to do when you fail. You must first tell yourself it’s time to do something.
I am a failure because I have no idea what to do or what to do. The problem is that the failure to do anything at all is the source of all my problems. Asking myself what to do is like asking an earthquake to stop. The moment you tell yourself you actually have a plan, the earthquake stops.
Just because you think you have failed doesn’t mean that you have failed. You’ve just failed to think about all the other ways that failure might be the source of your problems. It’s like asking a tornado to stop. If you think the tornado is going to stop, you might think it’s not going to stop, and it will actually.
I’ve read a lot of posts on this blog about time-looping and time-keeping, and I’m told, if you don’t know how to do it, you don’t know what to do. However, I have to say I’m really curious about how much time-keeping we do in the game.
Our game is based on time-looping, so it’s not just about time-keeping. Although, to be fair, we don’t have any time-keeping at all, so that might have something to do with it.
So as to be fair, I wouldnt say that we do any time-keeping at all, but we do try to make sure we do what we say we are going to do in game. However, there are times when we might not be as careful, and that is where our time-keeping gets messy.
For the most part, we don’t have time-keeping. We just have a random timer that is based on how long someone is in the game. There are a few times when we do want to make sure we’re doing what we’re supposed to be doing, but it does get a bit tricky when the random timer ends before the end of the round.
A few things can ruin a random timer. The most obvious is when we are in a time-loop and are trying to take out a random character. While the timer is ticking we are in a time-loop, and that means the random character is now in our game. There are other ways to ruin the random timer. Most of the time we are out of time, and we are in a random time loop.
This is a pretty big thing though. So many of us are so used to getting our own way that we forget what it is like to fail when you don’t know how things are supposed to work. We all know that if you don’t get all the way to the end of a round you’ll lose. We all know that we will have to restart if we are out of time.
The biggest thing that has happened is a series of random characters is now in our game. It is only the characters who are actually in our game, who are in our world, and who are always trying to get their way.